Monday, 3 October 2016

Concepts for Assets - Game Interactive

These are the concepts that I came up for a sci fi asset that we could use in our game.








Final 2 concepts



This is a render version of my checkpoint asset using basic materials in maya(not UV mapped yet). It uses particle effects to simulate a type of sci-fi energy effect once the character steps in the middle.

I am not sure if I will be using the particle because I don;t really know how to make them loop yet, once I figure it out,chances are that I will apply them and use them in the asset.








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